![]() ![]() The market has been gaining significant traction in line with the growing popularity of anime content across the globe. As such, application games and the growing preference for internet distribution, which account for a significant share of overseas sales in Japan, are expected to play a decisive role in driving the growth of the market. ![]() Subsequently, overseas sales are expected to contribute to greater revenue generation in the market. The rising popularity and sales of Japanese anime content in other parts of the world are expected to drive the growth of the market over the forecast period. The global anime market size was valued at USD 23.56 billion in 2020 and is expected to expand at a compound annual growth rate (CAGR) of 9.5% over the forecast period.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |